Designing for Touch

Designing for Touch

by Josh Clark
4/5
(87 votes)

Designing for Touch by Josh Clark.

Touch introduces physicality to designs that were once strictly virtual, and puts forth a new test: How does this design feel in the hand? Josh Clark guides you through the touchscreen frontier.

Learn about ergonomic demands (and rules of thumb), layout and sizing for all gadgets, an emerging gestural toolkit, and tactics to speed up interactions and keep gestures discoverable.

Get the know-how to design for interfaces that let you touchstretch, crumple, drag, flickinformation itself.

Its in your hands.

Contents: - A Physical Interface - The Unreliable Screen - Faster Fingers - Gestures - Discovery.

Paperback: 169 pages.

First published
2015
Publishers
Aba
Language
English

Josh Clark

About Josh Clark

Josh Clark is founder of Big Medium, a design agency specializing in connected devices, mobile experiences, and responsive web design. His clients include Samsung, Time Inc, TechCrunch, Entertainment Weekly, eBay, O’Reilly Media, and many others. Josh has written several books, including “Designing for Touch” (A Book Apart, 2015) and “Tapworthy: Designing Great iPhone Apps” (O’Reilly, 2010). He speaks around the world about what’s next for digital interfaces.Before the internet swallowed him up, Josh was a producer of national PBS programs at Boston’s WGBH. He shared his three words of Russian with Mikhail Gorbachev, strolled the ranch with Nancy Reagan, hobnobbed with Rockefellers, and wrote trivia questions for a primetime game show. In 1996, he created the uberpopular “Couch-to-5K” (C25K) running program, which has helped millions of skeptical would-be exercisers take up jogging. (His motto is the same for fitness as it is for software user experience: no pain, no pain.)...

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